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A Tutorial series about procedural level generation in unity 2d using tilemaps and random walks.

11 April 2022 by probablyaplacebo

I’ve uploaded part one in a series of tutorials about creating procedurally generated levels in unity using the built in tilemaps and a random walk algorithm. you can find it here https://youtu.be/hvngIMitAlk

Categories Uncategorized Tags Unity

How to make rockets follow an enemy correctly.

11 April 202220 March 2022 by probablyaplacebo

In our game, we have different turret types, one of which is a rocket launcher which looks like this… The rocket launcher fires rockets (duh) which lock on to and track the nearest enemy.If the target enemy dies before the rocket reaches it, the rocket looks for a new target to track.The problem is, currently … Read more

Categories Dev blog Tags development blog, tower defense, Unity

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  • A Tutorial series about procedural level generation in unity 2d using tilemaps and random walks.
  • How to make rockets follow an enemy correctly.

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